Gamasutra: What makes a Game – article defining the differences between: Simulators, Puzzles, Contests, and Games (a must read for game designers).
Author: ej2
How to make 2D Game Tilesets
Straight forward tutorial on making 2D tilesets.
Sprite Generator
Simple tool that generates sprites based on an algorithm: Sprite Generator
World Building School
Excellent resource for building a fantasy worlds: worldbuildingschool.com/.
Bad Game Designer, No Twinkie!
Excellent collection of bad or over-used ideas used in game design: No Twinkie Database
ZELDA: A Link to the Past vs. Ocarina of Time
Very long (and funny) analysis of the Zelda Series:
Anthony Burch – Dying is Funny, Comedy is Easy
The SGDA hosted Anthony Burch at UT Dallas to give a talk about comedy in games.
Level 1 Boss
owlturd.com
“10 Responsibilities of a Game Developer”
“10 Responsibilities of a Game Developer” talk by Ric Chivo at Lost Levels / #GDC2014