Archive for November, 2010

Finishing A Game

November 3rd, 2010 Comments off

A must read for all game developers: Finishing a Game.

As an experienced “never released a game” developer, I can say this article hits the nail on the head.

Your code will always be a mess. You will have learned a lot. It will never be perfect. And if you start all over, you’ll find yourself in the exact same situation when you get to this point again. It’s a terrible trap to think like this.

Time to stop making excuses and finish something…

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