Archive

Archive for March, 2014

Twine

March 23rd, 2014 Comments off

Twine is an open-source tool for telling interactive, nonlinear stories.

You don’t need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you’re ready.

Twine publishes directly to HTML, so you can post your work nearly anywhere. Anything you create with it is completely free to use any way you like, including for commercial purposes.

Categories: Resources, Story, Tools Tags:

Definition of Game Mechanics

March 19th, 2014 Comments off

Stumbled across an outstanding article on Lost Garden that gives an in depth definition of “Game Mechanics”:

Game mechanics are rule based systems / simulations that facilitate and encourage a user to explore and learn the properties of their possibility space through the use of feedback mechanisms

Categories: Design Tags:

The Man Who Promised Too Much

March 11th, 2014 Comments off

Kotaku.com has an excellent article about Peter Molyneux and his career as a game designer: The Man who Promised Too Much.

Categories: News Tags: